MetaMox
COMMANDER · DECK

Brion Stoutarm

Bracket 3 · Upgraded
2020-07-29
Brion Stoutarm
ONLY 99 CARDS
DECK $
$345.36
MYTHIC
8
RARE
51
UNCOMMON
28
COMMON
12
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN98 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

19 cards

Sorcery

23 cards

Instant

17 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
53 cards not in the pool
NOT IN THE POOL · 53
NAMECOSTTYPEPRICE
CURVE
006182253244115226+
COLOR
W: 50 pipsR: 74 pipsC: 275 pips
TYPES
Creature29
Angel5
Giant5
Elemental4
Human4
Avatar3
Warrior3
Dragon2
Manticore2
Soldier2
Spirit2
Adventure1
Artificer1
Devil1
Eldrazi1
Elk1
Golem1
Pirate1
Shapeshifter1
Changeling1
Outlaws1
Party3
Sorcery24
Adventure1
Giant1
Artifact22
Equipment9
Elk1
Golem1
Instant18
Arcane1
Enchantment9
Aura1
Land2
Nonbasic2
Legends8
Historic27
LAND PROBABILITY
2 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite lifegainTarget opponent loses the gameNear-infinite damage to one opponent
Near-infinite damageTarget opponent loses the game
Group
Color
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