COMMANDER · DECK
KTT Farming
Bracket 4 · Optimized@mriotto · 2026-07-19
DECK $
$1,117.83
MYTHIC
27
RARE
62
UNCOMMON
22
COMMON
16
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
14 cardsInstant
6 cardsLand
30 cardsSIDEBOARD27 CARDS
Creature
13 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
3 cardsInstant
4 cardsMONEY CARDS·74 CARDS·$880.12
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Creature
27 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
9 cardsInstant
8 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- Glacial Chasm + Ramunap Excavator + Exploration: locks the table
- Glacial Chasm + Icetill Explorer: locks the table
- and 11 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Thalia and The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Thalia and The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 17 cards not in the pool
BANNED · 4
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land38
Nonbasic29
Basic9
Forest5
Plains4
Swamp4
Demon1
God1
Creature30
Human6
Horror4
Snake3
Cleric2
Demon2
Elemental2
Elf2
Frog2
Insect2
Scout2
Angel1
Artificer1
Avatar1
Bear1
Beast1
Bird1
Construct1
Dragon1
Druid1
Elder1
God1
Knight1
Monk1
Phyrexian1
Plant1
Soldier1
Squirrel1
Treefolk1
Vampire1
Warlock1
Warrior1
Zombie1
Outlaws1
Party3
Sorcery14
Adventure1
Enchantment12
Adventure1
Aura1
Avatar1
Horror1
Artifact6
Construct1
Equipment1
Human1
Soldier1
Instant6
Legends15
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
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