Merfolk
Event Date: 2025-01-12
Played by sarQCastic
Card Count: 93
Player Value
$72.25 @ 90%
$64.22 @ 80%
$56.20 @ 70%
$48.17 @ 60%
$40.14 @ 50%
$32.11 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
$72.25 @ 90%
$64.22 @ 80%
$56.20 @ 70%
$48.17 @ 60%
$40.14 @ 50%
$32.11 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
Money Cards
$15.15
Academy Ruins (plst)
$4.98
Fabled Passage (eld 244)
$1.87
Lullmage Mentor (zen 54)
$9.34
Merrow Commerce (lrw 72)
$2.80
Merrow Harbinger (plst)
$3.23
Seahunter (plst)
$1.34
Sol Ring (dsc 94)
$15.93
Wanderwine Prophets (lrw 95)