CEDH · DECK
Rograkh + Silas Renn
@Aaron Dion · #2 · Battle City Presents: Commander Crucible @ Battle City Gaming (Paris, TN) · 2026-10-03
DECK $
$8,942.97
MYTHIC
19
RARE
53
UNCOMMON
19
COMMON
9
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
8 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
15 cardsInstant
30 cardsLand
24 cardsMONEY CARDS·91 CARDS·$7,151.38
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Creature
10 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
14 cardsInstant
27 cardsLand
22 cardsCURVE
COLOR
TYPES
Instant30
Lesson1
Trap1
Land24
Nonbasic24
Island4
Mountain4
Swamp4
Artifact18
Equipment1
Human1
Sorcery15
Creature10
Wizard3
Human2
Ape1
Archer1
Dwarf1
Goblin1
Kobold1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Shaman1
Sorcerer1
Spirit1
Warrior1
Outlaws1
Party4
Enchantment4
Legends9
Historic24
LAND PROBABILITY
24 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.3%
TURN 567.4%
TURN 686.7%
TURN 795.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game