COMMANDER · DECK
Rona Cedh
Bracket 4 · Optimized@The Bumfuzzler · 2026-10-02
DECK $
$13,724.59
MYTHIC
23
RARE
46
UNCOMMON
17
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
14 cardsInstant
27 cardsLand
26 cardsMONEY CARDS·85 CARDS·$10,974.05
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Planeswalker
1 cardCreature
9 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
14 cardsInstant
23 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Rona, Herald of Invasion // Rona, Tolarian Obliterator + Banishing Knack + Mox Amber: early arguably two-card combo, for four mana or less, pieces included
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Rona, Herald of Invasion // Rona, Tolarian Obliterator + Banishing Knack + Mox Amber — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Rona, Herald of Invasion // Rona, Tolarian Obliterator + Banishing Knack + Mox Opal — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Rona, Herald of Invasion // Rona, Tolarian Obliterator + Retraction Helix + Mox Amber — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Rona, Herald of Invasion // Rona, Tolarian Obliterator + Retraction Helix + Mox Opal — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kitsa, Otterball Elite + Dramatic Reversal — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
20 banned cards
BANNED · 20
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 31 cards not in the pool
BANNED · 6
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Instant28
Trap1
Land26
Nonbasic25
Basic1
Island3
Swamp2
Saga1
Town1
Urza's1
Artifact21
Construct1
Phyrexian1
Vedalken1
Sorcery14
Creature11
Wizard6
Human3
Bird2
Otter2
Phyrexian2
Bard1
Construct1
Faerie1
Merfolk1
Rogue1
Spirit1
Vedalken1
Outlaws1
Party7
Enchantment5
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends12
Historic30
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana among colors of legendary creatures and planeswalkers you controlInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana among colors of legendary creatures and planeswalkers you controlInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
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