MetaMox
COMMANDER · DECK

Rona Cedh

Bracket 4 · Optimized
@The Bumfuzzler · 2026-10-02
DECK $
$13,724.59
MYTHIC
23
RARE
46
UNCOMMON
17
COMMON
14
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 card

Creature

10 cards

Enchantment

4 cards

Artifact

17 cards

Sorcery

14 cards

Instant

27 cards

Land

26 cards
MONEY CARDS·85 CARDS·$10,974.05
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Planeswalker

1 card

Creature

9 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

14 cards

Instant

23 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 17 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Rona, Herald of Invasion // Rona, Tolarian Obliterator + Banishing Knack + Mox Amber: early arguably two-card combo, for four mana or less, pieces included
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 17 game changers — cEDH lists run 10 or more
CURVE
80201222153542516+
COLOR
U: 47 pipsB: 26 pipsC: 72 pips
TYPES
Instant28
Trap1
Land26
Nonbasic25
Basic1
Island3
Swamp2
Saga1
Town1
Urza's1
Artifact21
Construct1
Phyrexian1
Vedalken1
Sorcery14
Creature11
Wizard6
Human3
Bird2
Otter2
Phyrexian2
Bard1
Construct1
Faerie1
Merfolk1
Rogue1
Spirit1
Vedalken1
Outlaws1
Party7
Enchantment5
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends12
Historic30
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana among colors of legendary creatures and planeswalkers you controlInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana among colors of legendary creatures and planeswalkers you controlInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Group
Color
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