MetaMox
COMMANDER · DECK

Muldothra

Bracket 4 · Optimized
2020-06-04
Muldrotha, the Gravetide
DECK $
$1,490.22
MYTHIC
13
RARE
45
UNCOMMON
14
COMMON
29
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

6 cards

Sorcery

3 cards

Instant

2 cards

Land

24 cards
MAYBE1 CARD

Enchantment

1 cards
MONEY CARDS·64 CARDS·$1,185.86
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Planeswalker

1 cards

Creature

18 cards

Enchantment

14 cards

Artifact

6 cards

Sorcery

3 cards

Instant

2 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Glacial Chasm + The Gitrog Monster + Crucible of Worlds: locks the table
  • Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 1 more combo that bear on the bracket, listed below
CURVE
1010110212311412546+
COLOR
U: 19 pipsB: 28 pipsG: 25 pipsC: 123 pips
TYPES
Land39
Nonbasic21
Basic18
Forest9
Swamp8
Island7
Creature33
Human7
Elemental5
Shaman4
Wizard4
Elf3
Horror3
Zombie3
Frog2
Pirate2
Snake2
Avatar1
Beast1
Druid1
Eldrazi1
Elk1
Faerie1
Giant1
God1
Golem1
Illusion1
Incarnation1
Monk1
Phyrexian1
Praetor1
Rogue1
Scout1
Siren1
Skeleton1
Troll1
Warrior1
Outlaws3
Party6
Enchantment15
Aura4
Saga1
Artifact7
Equipment1
Golem1
Sorcery3
Instant2
Planeswalker2
Liliana1
Tamiyo1
Legends12
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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