COMMANDER · DECK
@tophat · 2025-03-31
DECK $
$8,611.04
MYTHIC
25
RARE
58
UNCOMMON
12
COMMON
5
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
7 cardsInstant
26 cardsLand
28 cardsMONEY CARDS·93 CARDS·$6,886.55
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Creature
18 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
6 cardsInstant
25 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 22 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
GAME CHANGERS · 22 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
20 banned cards
BANNED · 20
CEDH
Reads as cEDH
- 22 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 27 cards not in the pool
BANNED · 7
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land28
Nonbasic28
Forest4
Island4
Swamp4
Instant26
Trap1
Creature18
Elf4
Wizard4
Rogue3
Bird2
Druid2
Faerie2
Frog2
Noble2
Spirit2
Advisor1
Archer1
Citizen1
Dauthi1
Halfling1
Human1
Merfolk1
Orc1
Otter1
Shaman1
Shapeshifter1
Outlaws3
Party7
Artifact16
Sorcery7
Enchantment5
Legends11
Historic23
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
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