COMMANDER · DECK
Necro
Bracket 3 · Upgraded@FungalFriend76 · 2025-05-25
DECK $
$518.17
MYTHIC
12
RARE
48
UNCOMMON
26
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
31 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
12 cardsInstant
3 cardsLand
37 cardsMONEY CARDS·54 CARDS·$399.87
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Planeswalker
3 cardsCreature
13 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
7 cardsInstant
1 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Thalia and The Gitrog Monster + Crucible of Worlds: locks the table
- Glacial Chasm + Thalia and The Gitrog Monster + Conduit of Worlds: locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Glacial Chasm + Thalia and The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Thalia and The Gitrog Monster + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land38
Nonbasic33
Basic5
Forest5
Swamp4
Plains3
Cave2
Dryad1
Urza's1
Creature32
Elemental5
Horror5
Human4
Plant4
Druid3
Frog3
Zombie3
Avatar2
Beast2
Dryad2
Elf2
Fungus2
Monk2
Snake2
Detective1
Eldrazi1
Forest1
Imp1
Insect1
Knight1
Lhurgoyf1
Mount1
Noble1
Nymph1
Ranger1
Spirit1
Turtle1
Vampire1
Warrior1
Party1
Enchantment12
Avatar2
Horror2
Class1
Dryad1
Insect1
Monk1
Nymph1
Sorcery12
Artifact6
Equipment1
Vehicle1
Instant4
Planeswalker3
Wrenn2
Nissa1
Legends13
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite black manaInfinite card drawInfinite draw triggersInfinite green manaInfinite creature tokensInfinite landfall triggers
Infinite creature tokensInfinite landfall triggersInfinite ETBInfinite card drawInfinite draw triggersInfinite green manaInfinite white mana
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite colored manaInfinite Forest tokensInfinite copies of a specific landInfinite Plains tokensInfinite Island tokensInfinite Mountain tokensInfinite Swamp tokensInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock