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COMMANDER · DECK

Necro

Bracket 3 · Upgraded
@FungalFriend76 · 2025-05-25
The Necrobloom
DECK $
$518.17
MYTHIC
12
RARE
48
UNCOMMON
26
COMMON
14
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

3 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

5 cards

Sorcery

12 cards

Instant

3 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·54 CARDS·$399.87
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Planeswalker

3 cards

Creature

13 cards

Enchantment

7 cards

Artifact

5 cards

Sorcery

7 cards

Instant

1 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Thalia and The Gitrog Monster + Crucible of Worlds: locks the table
  • Glacial Chasm + Thalia and The Gitrog Monster + Conduit of Worlds: locks the table
  • Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
  • and 6 more combos that bear on the bracket, listed below
CURVE
00611621731148536+
COLOR
W: 4 pipsB: 28.5 pipsG: 55.5 pipsC: 109 pips
TYPES
Land38
Nonbasic33
Basic5
Forest5
Swamp4
Plains3
Cave2
Dryad1
Urza's1
Creature32
Elemental5
Horror5
Human4
Plant4
Druid3
Frog3
Zombie3
Avatar2
Beast2
Dryad2
Elf2
Fungus2
Monk2
Snake2
Detective1
Eldrazi1
Forest1
Imp1
Insect1
Knight1
Lhurgoyf1
Mount1
Noble1
Nymph1
Ranger1
Spirit1
Turtle1
Vampire1
Warrior1
Party1
Enchantment12
Avatar2
Horror2
Class1
Dryad1
Insect1
Monk1
Nymph1
Sorcery12
Artifact6
Equipment1
Vehicle1
Instant4
Planeswalker3
Wrenn2
Nissa1
Legends13
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite black manaInfinite card drawInfinite draw triggersInfinite green manaInfinite creature tokensInfinite landfall triggers
Infinite creature tokensInfinite landfall triggersInfinite ETBInfinite card drawInfinite draw triggersInfinite green manaInfinite white mana
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite colored manaInfinite Forest tokensInfinite copies of a specific landInfinite Plains tokensInfinite Island tokensInfinite Mountain tokensInfinite Swamp tokensInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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