COMMANDER · DECK
Urza Edh
Bracket 4 · Optimized@Watch4sun · 2025-04-30
DECK $
$4,611.22
MYTHIC
14
RARE
39
UNCOMMON
22
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
2 cardsEnchantment
6 cardsArtifact
26 cardsSorcery
8 cardsInstant
29 cardsLand
12 cardsMONEY CARDS·73 CARDS·$3,682.22
Sign in to save your threshold.
Planeswalker
1 cardCreature
3 cardsEnchantment
6 cardsArtifact
21 cardsSorcery
6 cardsInstant
27 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Power Artifact + Basalt Monolith: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
17 banned cards, commander banned as a commander
BANNED · 17
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 32 cards not in the pool
BANNED · 6
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Instant29
Trap1
Artifact27
Equipment1
Land27
Nonbasic11
Basic16
Island16
Saga1
Urza's1
Sorcery8
Enchantment7
Aura1
Saga1
Urza's1
Creature3
Artificer1
Djinn1
Horror1
Human1
Kraken1
Planeswalker1
Tezzeret1
Legends10
Historic34
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite storm count
Infinite storm count
Infinite colorless manaInfinite storm count
Comments · 0
No comments yet.