MetaMox
COMMANDER · DECK

Vivi

Bracket 4 · Optimized
@Chrnocide · 2025-05-21
Vivi Ornitier
DECK $
$734.91
MYTHIC
13
RARE
32
UNCOMMON
21
COMMON
34
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

20 cards

Enchantment

9 cards

Artifact

12 cards

Sorcery

10 cards

Instant

15 cards

Land

16 cards
MONEY CARDS·62 CARDS·$577.50
Sign in to save your threshold.

Planeswalker

1 cards

Creature

18 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

7 cards

Instant

10 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Vivi Ornitier + Quicksilver Elemental: early two-card combo, for four mana or less
  • 1 game changer — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Ophidian Eye: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
0023118293642586+
COLOR
U: 39 pipsR: 36 pipsC: 92 pips
TYPES
Land33
Nonbasic15
Basic18
Island11
Mountain9
Djinn1
Monk1
Creature21
Wizard8
Human6
Shaman3
Dragon2
Advisor1
Demon1
Djinn1
Dwarf1
Efreet1
Elemental1
Giant1
Goblin1
God1
Horror1
Kraken1
Monk1
Monkey1
Otter1
Phyrexian1
Pirate1
Praetor1
Saga1
Scout1
Tyranid1
Outlaws1
Party8
Instant16
Artifact14
Equipment4
God1
Enchantment10
Aura3
Class1
Phyrexian1
Praetor1
Saga1
Sorcery10
Planeswalker1
Ral1
Legends11
Historic22
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite red manaInfinite blue manaInfinite colored mana that can only be spent to activate abilities
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Group
Color
View