COMMANDER · DECK
Peer into the Jank
Bracket 2 · Core2020-07-04
DECK $
$142.62
MYTHIC
3
RARE
32
UNCOMMON
37
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
12 cardsArtifact
15 cardsSorcery
12 cardsInstant
9 cardsLand
37 cardsMONEY CARDS·39 CARDS·$96.39
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Creature
7 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
9 cardsInstant
2 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic34
Basic5
Swamp4
Gate3
Desert1
Island1
Lair1
Mountain1
Artifact16
Book2
Equipment1
Horror1
Phyrexian1
Enchantment14
Aura3
Curse2
Demon1
Hag1
Creature13
Wizard3
Human2
Zombie2
Demon1
Dragon1
Hag1
Horror1
Insect1
Knight1
Octopus1
Phyrexian1
Shaman1
Shapeshifter1
Spirit1
Vampire1
Party3
Sorcery12
Instant9
Legends1
Historic17
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game