COMMANDER · DECK
Kinnan - 'Mid Flips'
Bracket 4 · Optimized2026-10-09
105 CARDS (LIMIT 100)
DECK $
$5,229.98
MYTHIC
26
RARE
70
UNCOMMON
6
COMMON
6
COMMAND1 CARD
Creature
1 cardsMAIN104 CARDS
Planeswalker
1 cardsCreature
32 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
7 cardsInstant
17 cardsBattle
1 cardsLand
25 cardsMAYBE3 CARDS
Instant
3 cardsMONEY CARDS·85 CARDS·$4,181.37
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Planeswalker
1 cardsCreature
26 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
6 cardsInstant
15 cardsBattle
1 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Kinnan, Bonder Prodigy + Pili-Pala + Cryptolith Rite: early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Pili-Pala + Paradise Mantle: early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Pili-Pala + Enduring Vitality: early two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Kinnan, Bonder Prodigy + Pili-Pala + Cryptolith Rite — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Pili-Pala + Paradise Mantle — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Pili-Pala + Enduring Vitality — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Grim Monolith + Nyxbloom Ancient — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient — Bracket 4, early two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Druid5
Elf5
Spirit5
Wizard4
Bird3
Faerie3
Human3
Shapeshifter3
Elemental2
Rogue2
Badger1
Bard1
Citizen1
Dinosaur1
Drake1
Elk1
Glimmer1
Halfling1
Hero1
Horror1
Illusion1
Incarnation1
Kraken1
Merfolk1
Mole1
Otter1
Phyrexian1
Rebel1
Scarecrow1
Siege1
Sphinx1
Warrior1
Weird1
Outlaws2
Party7
Land26
Nonbasic25
Basic1
Forest3
Island2
Weird1
Artifact19
Equipment1
Phyrexian1
Scarecrow1
Shapeshifter1
Instant18
Trap1
Sorcery7
Enchantment6
Elemental1
Elk1
Glimmer1
Battle1
Dinosaur1
Siege1
Planeswalker1
Tezzeret1
Legends14
Historic30
LAND PROBABILITY
25 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 435.1%
TURN 568.3%
TURN 687.2%
TURN 795.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Infinite colored mana
Infinite colored mana
Infinite colored mana
Infinite colored mana
Infinite colored mana
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana