COMMANDER · DECK
TnK Blue Farm
Bracket 4 · Optimized@Imitated · 2023-12-07
DECK $
$9,563.40
MYTHIC
39
RARE
93
UNCOMMON
8
COMMON
3
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
13 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
10 cardsInstant
33 cardsLand
25 cardsMAYBE47 CARDS
Creature
18 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
11 cardsInstant
7 cardsLand
4 cardsMONEY CARDS·115 CARDS·$7,649.25
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Creature
25 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
17 cardsInstant
29 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 21 game changers — Bracket 3 allows 3
- 2 extra-turn cards — chaining turns is Bracket 4
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
GAME CHANGERS · 21 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 2
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Instant33
Trap1
Land25
Nonbasic25
Island3
Mountain3
Plains3
Swamp3
Town1
Creature15
Human4
Bard2
Rogue2
Soldier2
Wizard2
Advisor1
Ape1
Archer1
Bird1
Cleric1
Dwarf1
Faerie1
God1
Halfling1
Horror1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Ranger1
Spirit1
Zombie1
Outlaws3
Party5
Artifact13
God1
Human1
Soldier1
Sorcery10
Enchantment6
Legends10
Historic20
LAND PROBABILITY
25 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.3%
TURN 565.1%
TURN 685.0%
TURN 794.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens