COMMANDER · DECK
Tri Wizard Attack
@Robdakka · 2026-04-29
DECK $
$1,252.91
MYTHIC
17
RARE
45
UNCOMMON
14
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
14 cardsArtifact
11 cardsSorcery
15 cardsInstant
13 cardsLand
19 cardsMONEY CARDS·71 CARDS·$997.06
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Creature
15 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
12 cardsInstant
10 cardsLand
14 cardsCURVE
COLOR
TYPES
Land28
Nonbasic16
Basic12
Swamp8
Island7
Mountain7
Creature19
Human5
Wizard5
Shaman3
Dwarf2
Goblin2
Villain2
Zombie2
Ape1
Bard1
Beast1
Cat1
Dragon1
Elder1
Elemental1
God1
Golem1
Minotaur1
Ogre1
Rogue1
Scientist1
Sorcerer1
Spirit1
Warrior1
Outlaws1
Party7
Sorcery15
Enchantment14
Aura3
Class1
Instant14
Bard1
Dwarf1
Trap1
Artifact13
God1
Golem1
Legends12
Historic24
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Each opponent loses the game
Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Each opponent loses the game
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite red manaInfinite storm count
Each opponent loses the game
LockOpponents can't search librariesPlayers can't draw cardsPlayers can't gain life
Infinite self-millNear-infinite storm count