COMMANDER · DECK
nine inner gates
@MiniPino1 · 2026-05-10
DECK $
$608.31
MYTHIC
7
RARE
39
UNCOMMON
20
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
20 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
9 cardsInstant
5 cardsLand
33 cardsMONEY CARDS·54 CARDS·$476.03
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Planeswalker
2 cardsCreature
12 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
4 cardsInstant
2 cardsLand
17 cardsCURVE
COLOR
TYPES
Land40
Nonbasic30
Basic10
Gate14
Forest6
Island2
Swamp2
Cave1
Urza's1
Creature21
Elf7
Human4
Insect3
Rogue3
Scout3
Druid2
Shaman2
Wizard2
Bird1
Cleric1
Dryad1
Halfling1
Monk1
Noble1
Nymph1
Ooze1
Plant1
Ranger1
Shapeshifter1
Snake1
Turtle1
Warrior1
Outlaws3
Party7
Enchantment14
Aura5
Background1
Case1
Class1
Dryad1
Nymph1
Artifact10
Equipment4
Book1
Sorcery9
Instant5
Planeswalker2
Karn1
Oko1
Legends13
Historic23
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game