COMMANDER · DECK
Secret Commander Korvold
@CRACK · 2026-03-22
DECK $
$17,874.98
MYTHIC
20
RARE
69
UNCOMMON
12
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
6 cardsInstant
27 cardsLand
27 cardsSIDEBOARD13 CARDS
Creature
7 cardsEnchantment
1 cardsSorcery
3 cardsInstant
2 cardsMONEY CARDS·95 CARDS·$14,298.92
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Creature
26 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
9 cardsInstant
26 cardsLand
22 cardsCURVE
COLOR
TYPES
Instant27
Lesson1
Trap1
Land27
Nonbasic27
Forest4
Island4
Mountain4
Plains4
Swamp4
Town1
Creature26
Dragon8
Human5
Elder3
Shaman3
Bird2
Dwarf2
Elf2
Soldier2
Spirit2
Wizard2
Advisor1
Ape1
Avatar1
Bard1
Citizen1
Cleric1
Druid1
Goblin1
Halfling1
Merfolk1
Monkey1
Noble1
Otter1
Pirate1
Plant1
Ranger1
Rogue1
Wall1
Outlaws2
Party4
Artifact10
Human1
Soldier1
Sorcery6
Enchantment5
Legends10
Historic19
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite self-millNear-infinite storm count