MetaMox
COMMANDER · DECK

cedh yshtola 5.0

Bracket 4 · Optimized
@dhrico2008 · 2026-02-15
DECK $
$7,315.77
MYTHIC
36
RARE
100
UNCOMMON
18
COMMON
7
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

20 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

8 cards

Instant

24 cards

Land

24 cards
MAYBE62 CARDS

Planeswalker

3 cards

Creature

22 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

5 cards

Instant

15 cards

Land

8 cards
MONEY CARDS·137 CARDS·$5,849.24
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Planeswalker

4 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

13 cards

Sorcery

11 cards

Instant

34 cards
NAMECOSTPRICE

Land

29 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 17 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 17 game changers — cEDH lists run 10 or more
CURVE
60211242163741506+
COLOR
W: 20 pipsU: 33 pipsB: 25 pipsC: 69 pips
TYPES
Instant24
Trap1
Land24
Nonbasic24
Island5
Swamp5
Plains4
Creature21
Human10
Wizard4
Faerie3
Noble3
Advisor2
Cleric2
Dwarf2
Halfling2
Rogue2
Scout2
Soldier2
Ally1
Archer1
Bard1
Bird1
Cat1
Hero1
Merfolk1
Orc1
Ranger1
Spirit1
Warlock1
Warrior1
Outlaws3
Party9
Artifact15
Human1
Soldier1
Enchantment8
Aura2
Sorcery8
Planeswalker1
Teferi1
Legends15
Historic28
LAND PROBABILITY
24 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.8%
TURN 568.0%
TURN 687.0%
TURN 795.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card draw
+ 89 CARDS NOT IN PRECON
+ An Offer You Can't Refuse+ Ancient Tomb+ Archivist of Oghma+ Arid Mesa+ Beseech the Mirror+ Bloodchief Ascension+ Bloodstained Mire+ Borne Upon a Wind+ Cabal Ritual+ Chain of Vapor+ Chrome Mox+ City of Brass+ Copy Enchantment+ Curiosity+ Cursed Totem+ Dark Ritual+ Deadly Rollick+ Delney, Streetwise Lookout+ Demonic Consultation+ Demonic Tutor+ Dismember+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Faerie Mastermind+ Fierce Guardianship+ Flash Photography+ Flooded Strand+ Flusterstorm+ Force of Negation+ Force of Will+ Gemstone Caverns+ Godless Shrine+ Grand Abolisher+ Grim Monolith+ Hallowed Fountain+ High Fae Trickster+ Imperial Seal+ Into the Flood Maw+ Kambal, Consul of Allocation+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mai, Scornful Striker+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Mindcrank+ Misty Rainforest+ Mnemonic Betrayal+ Morphic Pool+ Mox Amber+ Mox Diamond+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Ophidian Eye+ Orcish Bowmasters+ Orim's Chant+ Otawara, Soaring City+ Pact of Negation+ Polluted Delta+ Praetor's Grasp+ Rain of Filth+ Ranger-Captain of Eos+ Rhystic Study+ Scalding Tarn+ Scrubland+ Sevinne's Reclamation+ Silence+ Smothering Tithe+ Swan Song+ Tainted Pact+ Talion, the Kindly Lord+ Tandem Lookout+ Teferi, Time Raveler+ Thassa's Oracle+ Tundra+ Undercity Sewers+ Underground Sea+ Vampiric Tutor+ Verdant Catacombs+ Voice of Victory+ Wan Shi Tong, Librarian+ Watery Grave+ Windfall+ Windswept Heath+ Wishclaw Talisman
- 83 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Island- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Path of Ancestry- Plains- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Swamp- Swords to Plowshares- Syphon Mind- Talisman of Progress- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Underground River- Urianger Augurelt- Vindicate- Void Rend- White Auracite
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