COMMANDER · DECK
Y'shtola, NOT A FLIER
Bracket 4 · Optimized@ericstoltz · 2026-04-07
DECK $
$5,057.36
MYTHIC
22
RARE
74
UNCOMMON
12
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
5 cardsInstant
22 cardsLand
31 cardsMAYBE27 CARDS
Creature
11 cardsEnchantment
3 cardsArtifact
3 cardsInstant
7 cardsLand
3 cardsMONEY CARDS·105 CARDS·$4,039.78
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Planeswalker
1 cardsCreature
26 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
2 cardsInstant
26 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 19 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 19 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land31
Nonbasic31
Island5
Plains5
Swamp5
Town1
Instant22
Trap1
Creature17
Human10
Wizard5
Advisor2
Cat2
Dwarf2
Rogue2
Scout2
Archer1
Bard1
Beast1
Cleric1
Halfling1
Merfolk1
Orc1
Soldier1
Warlock1
Outlaws3
Party8
Artifact16
Equipment1
Human1
Soldier1
Enchantment9
Aura4
Sorcery5
Planeswalker1
Teferi1
Legends12
Historic26
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
+ 89 CARDS NOT IN PRECON
+ Adarkar Wastes+ Amphibian Downpour+ An Offer You Can't Refuse+ Ancient Tomb+ Animate Dead+ Arid Mesa+ Black Mage's Rod+ Bloodchief Ascension+ Bloodstained Mire+ Borne Upon a Wind+ Caves of Koilos+ Chain of Vapor+ Chrome Mox+ City of Brass+ Curiosity+ Cursed Totem+ Dark Ritual+ Delney, Streetwise Lookout+ Demonic Consultation+ Demonic Tutor+ Dismember+ Displacer Kitten+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Fellwar Stone+ Fierce Guardianship+ Flooded Strand+ Flusterstorm+ Forbidden Orchard+ Force of Negation+ Force of Will+ Gemstone Caverns+ Gifts Ungiven+ Godless Shrine+ Grand Abolisher+ Hallowed Fountain+ Into the Flood Maw+ Intuition+ Kambal, Consul of Allocation+ Lion's Eye Diamond+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Mirrormade+ Misty Rainforest+ Morphic Pool+ Mox Diamond+ Mox Opal+ Mystic Remora+ Ophidian Eye+ Opposition Agent+ Orcish Bowmasters+ Otawara, Soaring City+ Pact of Negation+ Polluted Delta+ Raffine's Tower+ Reanimate+ Rhystic Study+ Scalding Tarn+ Scrubland+ Sea of Clouds+ Sevinne's Reclamation+ Silence+ Smothering Tithe+ Spellseeker+ Starting Town+ Swan Song+ Tainted Pact+ Tandem Lookout+ Teferi, Time Raveler+ Thassa's Oracle+ The Destined Black Mage+ The One Ring+ Tundra+ Underground Sea+ Unearth+ Vampiric Tutor+ Vault of Champions+ Verdant Catacombs+ Voice of Victory+ Watery Grave+ Windswept Heath+ Wishclaw Talisman+ Yawgmoth's Will
- 81 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Island- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Path of Ancestry- Plains- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Swamp- Swords to Plowshares- Syphon Mind- Talisman of Hierarchy- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- Vindicate- Void Rend- White Auracite