COMMANDER · DECK
splinter’s “quiet” aggression
Bracket 4 · Optimized@FluffyLegend · 2026-03-08
DECK $
$4,502.27
MYTHIC
25
RARE
52
UNCOMMON
12
COMMON
9
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
24 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
5 cardsInstant
24 cardsLand
25 cardsMONEY CARDS·79 CARDS·$3,600.14
Sign in to save your threshold.
Planeswalker
1 cardCreature
15 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
5 cardsInstant
22 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler: locks the table
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
17 banned cards
BANNED · 17
CEDH
Reads as cEDH
- 15 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 22 cards not in the pool
BANNED · 7
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Creature25
Human11
Ninja7
Mutant4
Cat3
Wizard3
Beast2
Cleric2
Rat2
Rogue2
Soldier2
Turtle2
Angel1
Archer1
Construct1
Halfling1
Merfolk1
Orc1
Ranger1
Scout1
Shapeshifter1
Thopter1
Vedalken1
Warlock1
Changeling1
Outlaws3
Party7
Land25
Nonbasic22
Basic3
Island3
Plains3
Swamp3
Gate1
Saga1
Town1
Urza's1
Instant24
Trap1
Artifact17
Equipment2
Construct1
Human1
Soldier1
Thopter1
Enchantment7
Class1
Faerie1
Saga1
Urza's1
Sorcery5
Planeswalker1
Teferi1
Legends16
Historic31
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite ETBInfinite LTB
Infinite LTBInfinite ETB
Infinite damageInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite creature ETBInfinite creature LTB
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Comments · 0
No comments yet.