MetaMox
COMMANDER · DECK

2025 [cEDH] yeeeeshtolaaaaa

Bracket 4 · Optimized
@BreakthroughArtist · 2025-12-04
DECK $
$6,117.54
MYTHIC
50
RARE
154
UNCOMMON
40
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

20 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

7 cards

Instant

22 cards

Land

29 cards
SIDEBOARD8 CARDS

Creature

3 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

3 cards

Instant

1 card
MAYBE163 CARDS

Planeswalker

5 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

20 cards

Sorcery

13 cards

Instant

65 cards
NAMECOSTPRICE

Battle

1 card

Land

12 cards
MONEY CARDS·183 CARDS·$4,877.54
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Planeswalker

6 cards

Creature

36 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

21 cards

Sorcery

11 cards

Instant

56 cards
NAMECOSTPRICE

Land

35 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 14 game changers — Bracket 3 allows 3
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 14 game changers — cEDH lists run 10 or more
CURVE
90211202103643516+
COLOR
W: 20 pipsU: 37 pipsB: 15 pipsC: 65 pips
TYPES
Land29
Nonbasic29
Island4
Plains4
Swamp4
Town1
Instant22
Trap1
Creature21
Human6
Soldier3
Wizard3
Bard2
Bird2
Cat2
Dwarf2
Halfling2
Horror2
Rogue2
Advisor1
Assassin1
Beast1
Cleric1
Dauthi1
Dog1
Faerie1
Kraken1
Mercenary1
Merfolk1
Moogle1
Phyrexian1
Ranger1
Scout1
Spirit1
Warlock1
Outlaws5
Party6
Artifact16
Equipment3
Horror1
Human1
Phyrexian1
Soldier1
Vehicle1
Sorcery7
Enchantment6
Aura3
Planeswalker1
Teferi1
Legends13
Historic27
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS32 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite colored manaInfinite storm countInfinite ETBInfinite LTB
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card draw
Infinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
+ 101 CARDS NOT IN PRECON
+ Adarkar Wastes+ Aerith Gainsborough+ Aether Spellbomb+ Amphibian Downpour+ An Offer You Can't Refuse+ Ancient Tomb+ Archivist of Oghma+ Arid Mesa+ Basim Ibn Ishaq+ Black Mage's Rod+ Bloodstained Mire+ Chrome Mox+ City of Brass+ Cloud, Midgar Mercenary+ Conqueror's Flail+ Curiosity+ Cyclonic Rift+ Dark Ritual+ Dauthi Voidwalker+ Delivery Moogle+ Demonic Tutor+ Dismember+ Displacement Wave+ Displacer Kitten+ Enlightened Tutor+ Esper Sentinel+ Everflowing Chalice+ Fierce Guardianship+ Flooded Strand+ Flusterstorm+ Force of Negation+ Force of Will+ Gemstone Caverns+ Ghoulish Impetus+ Gitaxian Probe+ Godless Shrine+ Hallowed Fountain+ High Fae Trickster+ Hullbreaker Horror+ Imperial Seal+ Imposter Mech+ Lively Dirge+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Misdirection+ Misty Rainforest+ Mockingbird+ Morphic Pool+ Mox Amber+ Mox Diamond+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Open the Armory+ Ophidian Eye+ Otawara, Soaring City+ Pact of Negation+ Paradise Mantle+ Patrician's Scorn+ Phelia, Exuberant Shepherd+ Phoenix Down+ Polluted Delta+ Puresight Merrow+ Ranger-Captain of Eos+ Rhystic Study+ Scalding Tarn+ Scrubland+ Sea of Clouds+ Silence+ Silent Clearing+ Skullclamp+ Spellskite+ Springleaf Drum+ Starting Town+ Steelshaper's Gift+ Swan Song+ Tainted Pact+ Tandem Lookout+ Tarnished Citadel+ Teferi, Time Raveler+ Thassa's Oracle+ The Destined Black Mage+ This Town Ain't Big Enough+ Tithe+ Tormod's Crypt+ Touch the Spirit Realm+ Tundra+ Underground Sea+ Vampiric Tutor+ Vault of Champions+ Verdant Catacombs+ Voice of Victory+ Wan Shi Tong, Librarian+ Watery Grave+ Windswept Heath+ Zuko's Conviction
- 85 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Arcane Signet- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exotic Orchard- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Island- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Path of Ancestry- Plains- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Swamp- Swords to Plowshares- Syphon Mind- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- Vindicate- Void Rend- White Auracite
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