COMMANDER · DECK
Jodah's Showcase Showdown
Bracket 4 · Optimized@Garrukwildhunter · 2022-09-09
DECK $
$1,911.75
MYTHIC
29
RARE
70
UNCOMMON
7
COMMON
3
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
42 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
3 cardsInstant
10 cardsLand
36 cardsSIDEBOARD7 CARDS
Creature
5 cardsEnchantment
1 cardsInstant
1 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·86 CARDS·$1,525.26
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Creature
39 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
3 cardsInstant
10 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Najeela, the Blade-Blossom + Old Gnawbone: early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Esika, God of the Tree // The Prismatic Bridge: early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Najeela, the Blade-Blossom + Old Gnawbone — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Esika, God of the Tree // The Prismatic Bridge — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature43
Human20
Soldier6
Dragon4
Wizard4
Bird3
Warrior3
Citizen2
Demon2
Dog2
Druid2
God2
Phyrexian2
Robot2
Rogue2
Advisor1
Angel1
Artificer1
Bear1
Berserker1
Cat1
Doctor1
Elf1
Faerie1
Halfling1
Hero1
Knight1
Lord1
Monkey1
Noble1
Pirate1
Praetor1
Serpent1
Shaman1
Skeleton1
Spider1
Time1
Treefolk1
Tyranid1
Vehicle1
Zombie1
Outlaws3
Party9
Land36
Nonbasic36
Forest8
Island8
Mountain8
Plains8
Swamp8
Artifact10
Robot2
Citizen1
Dog1
Dragon1
Human1
Vehicle1
Instant10
Enchantment3
God1
Sorcery3
Legends43
Historic47
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Infinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite lifegainInfinite lifegain triggersInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers