COMMANDER · DECK
Thraximundar
Bracket 4 · Optimized@rudeb0y · 2024-09-29
DECK $
$11,367.42
MYTHIC
44
RARE
160
UNCOMMON
52
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
12 cardsEnchantment
6 cardsArtifact
19 cardsSorcery
12 cardsInstant
11 cardsLand
38 cardsSIDEBOARD18 CARDS
Creature
5 cardsArtifact
2 cardsSorcery
6 cardsInstant
5 cardsMAYBE189 CARDS
Planeswalker
2 cardsCreature
43 cardsEnchantment
15 cardsArtifact
41 cardsSorcery
40 cardsInstant
37 cardsLand
11 cardsMONEY CARDS·230 CARDS·$9,079.38
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Planeswalker
2 cardsCreature
49 cardsEnchantment
18 cardsArtifact
42 cardsSorcery
41 cardsInstant
37 cardsLand
41 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic35
Basic3
Island7
Swamp7
Mountain6
Urza's2
Cave1
Saga1
Artifact20
Equipment4
Phyrexian1
Shapeshifter1
Creature13
Zombie3
Dragon2
Phyrexian2
Wizard2
Assassin1
Avatar1
Demon1
Drake1
Elder1
Horror1
Human1
Ogre1
Praetor1
Shaman1
Shapeshifter1
Sphinx1
Outlaws1
Party2
Instant13
Sorcery12
Enchantment7
Aura1
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends14
Historic32
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm count
ADDITIONAL REQUIREMENTS
Zombie Creature
Infinite card drawNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggers
Infinite self-millNear-infinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game