COMMANDER · DECK
SAURON - Nazgul Reanimator
No bracket · Banned@granzin · 2025-07-04
BANNED: 4 CARDS
DECK $
$9,424.60
MYTHIC
56
RARE
77
UNCOMMON
3
COMMON
4
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
17 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
13 cardsInstant
14 cardsLand
38 cardsMAYBE40 CARDS
Creature
18 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
6 cardsInstant
6 cardsLand
3 cardsMONEY CARDS·112 CARDS·$7,537.79
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Creature
29 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
15 cardsInstant
18 cardsLand
33 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 3 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 3
GAME CHANGERS · 20 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic35
Basic3
Island6
Mountain6
Swamp6
Saga1
Urza's1
Creature19
Dragon5
Elder3
Avatar2
Goblin2
Horror2
Noble2
Pirate2
Archer1
Bolas1
Demon1
Eldrazi1
Frog1
Merfolk1
Monkey1
Orc1
Phyrexian1
Praetor1
Saga1
Shaman1
Skeleton1
Sphinx1
Wizard1
Wraith1
Outlaws2
Party1
Instant14
Arcane1
Sorcery13
Artifact10
Infinity1
Stone1
Enchantment7
Saga2
Aura1
Goblin1
Shaman1
Urza's1
Planeswalker2
Bolas1
Dragon1
Elder1
Liliana1
Legends18
Historic27
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage