MetaMox
COMMANDER · DECK

Sauron Midrange; "Darkness Visible" [TOODEEP]

Bracket 4 · Optimized
@Bingy_Longtooth · 2023-08-15
Sauron, the Dark Lord
BANNED: 1 CARD
DECK $
$7,135.00
MYTHIC
24
RARE
66
UNCOMMON
8
COMMON
5
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

11 cards

Enchantment

6 cards

Artifact

17 cards

Sorcery

11 cards

Instant

27 cards

Land

27 cards
MAYBE4 CARDS

Enchantment

1 cards
NAMECOSTPRICE

Artifact

1 cards
NAMECOSTPRICE

Sorcery

1 cards

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·70 CARDS·$5,707.05
Sign in to save your threshold.

Creature

10 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

10 cards

Instant

20 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 19 game changers — Bracket 3 allows 3
  • 3 extra-turn cards — chaining turns is Bracket 4
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
CURVE
70211282113143516+
COLOR
U: 33 pipsB: 24 pipsR: 15 pipsC: 58 pips
TYPES
Instant27
Arcane1
Trap1
Land27
Nonbasic27
Island4
Mountain4
Swamp4
Planet1
Town1
Artifact18
Equipment1
God1
Creature12
Wizard3
God2
Ape1
Archer1
Avatar1
Bard1
Bird1
Faerie1
Goblin1
Horror1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Rogue1
Sorcerer1
Spirit1
Tibalt1
Outlaws2
Party4
Sorcery11
Enchantment6
Planeswalker1
God1
Tibalt1
Legends12
Historic25
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Group
Color
View