COMMANDER · DECK
Sauron Wraith Wheel
Bracket 4 · Optimized@Kairo43 · 2024-03-09
SINGLETON: 1 CARD
DECK $
$6,319.61
MYTHIC
61
RARE
132
UNCOMMON
60
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
12 cardsInstant
13 cardsLand
33 cardsMAYBE191 CARDS
Planeswalker
4 cardsCreature
51 cardsEnchantment
22 cardsArtifact
28 cardsSorcery
41 cardsInstant
33 cardsLand
6 cardsMONEY CARDS·172 CARDS·$5,037.00
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Planeswalker
3 cardsCreature
48 cardsEnchantment
19 cardsArtifact
22 cardsSorcery
28 cardsInstant
28 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
12 banned cards
BANNED · 12
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 21 cards not in the pool
BANNED · 4
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land33
Nonbasic30
Basic3
Island6
Mountain6
Swamp6
Gate1
Saga1
Urza's1
Creature25
Knight9
Wraith9
Phyrexian4
Demon2
Goblin2
Incarnation2
Praetor2
Shaman2
Shapeshifter2
Archon1
Avatar1
Elemental1
Horror1
Illusion1
Imp1
Monkey1
Pirate1
Saga1
Wizard1
Zombie1
Changeling1
Outlaws1
Party1
Instant15
Artifact13
Phyrexian1
Shapeshifter1
Sorcery13
Enchantment7
Aura2
Saga2
Goblin1
Shaman1
Urza's1
Legends13
Historic27
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite card drawInfinite draw triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Near-infinite damageNear-infinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-discard triggers
Infinite self-millNear-infinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite storm countInfinite energy counters
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggers
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