COMMANDER Β· DECK
β [5] Sauron, Lord of the Blings πππ
Bracket 4 Β· Optimized@fujiki_jinsoku Β· 2026-01-06
BANNED: 3 CARDS
DECK $
$19,749.06
MYTHIC
55
RARE
91
UNCOMMON
18
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
11 cardsInstant
30 cardsLand
27 cardsSIDEBOARD9 CARDS
Planeswalker
1 cardsCreature
2 cardsEnchantment
1 cardsArtifact
2 cardsSorcery
1 cardsInstant
2 cardsMAYBE77 CARDS
Planeswalker
2 cardsCreature
18 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
16 cardsInstant
14 cardsLand
11 cardsMONEY CARDSΒ·106 CARDSΒ·$15,790.15
Sign in to save your threshold.
Planeswalker
2 cardsCreature
21 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
14 cardsInstant
31 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 Β· Optimized
- 23 game changers β Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- one extra-turn card β fine from Bracket 2 up
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS Β· 23 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL Β· 0
None
EXTRA TURNS Β· 1
COMBOS Β· 3
- Tainted Pact + Thassa's Oracle β Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle β Bracket 4, early two-card combo, for four mana or less
- Nekusar, the Mindrazer + Peer into the Abyss β Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Instant30
Trap1
Land27
Nonbasic27
Island4
Mountain4
Swamp4
Planet1
Town1
Artifact14
Equipment1
God1
Creature13
Wizard3
God2
Human2
Shapeshifter2
Ape1
Archer1
Avatar1
Faerie1
Horror1
Merfolk1
Monkey1
Noble1
Orc1
Otter1
Pirate1
Shaman1
Spirit1
Tibalt1
Changeling2
Outlaws1
Party3
Sorcery11
Enchantment6
Planeswalker1
God1
Tibalt1
Legends14
Historic25
LAND PROBABILITY
27 LANDS Β· 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite self-millNear-infinite storm count
Bracket 4 Β· early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 Β· early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 2 Β· late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm countNear-infinite surveilNear-infinite draw triggers