COMMANDER · DECK
Sauron reborn
Bracket 4 · Optimized@Phreeman · 2025-10-02
DECK $
$4,010.76
MYTHIC
68
RARE
213
UNCOMMON
108
COMMON
76
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
10 cardsInstant
9 cardsBattle
1 cardsLand
32 cardsSIDEBOARD12 CARDS
Creature
7 cardsArtifact
2 cardsSorcery
3 cardsMAYBE353 CARDS
Planeswalker
10 cardsCreature
99 cardsEnchantment
30 cardsArtifact
48 cardsSorcery
49 cardsInstant
62 cardsLand
55 cardsMONEY CARDS·252 CARDS·$3,160.93
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Planeswalker
8 cardsCreature
75 cardsEnchantment
18 cardsArtifact
47 cardsSorcery
26 cardsInstant
38 cardsLand
40 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mind Over Matter + The One Ring: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Akki Battle Squad + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Mind Over Matter + The One Ring — Bracket 4, early two-card combo, with no mana to spend
- Akki Battle Squad + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic29
Basic6
Swamp9
Island8
Mountain8
Gate1
Creature25
Human10
Elder3
Wizard3
Avatar2
Demon2
Horror2
Incarnation2
Noble2
Phyrexian2
Praetor2
Rogue2
Villain2
Archon1
Cleric1
Dinosaur1
Dragon1
Goblin1
Hero1
Kraken1
Mercenary1
Minion1
Orc1
Scientist1
Shapeshifter1
Siege1
Spider1
Spirit1
Warlock1
Wraith1
Zombie1
Outlaws4
Party6
Artifact14
Equipment1
Sorcery10
Instant9
Enchantment6
Aura1
Battle1
Siege1
Zombie1
Planeswalker1
Kaito1
Legends21
Historic34
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite untap of modified creatures you controlPut all basic lands from your library onto the battlefield
Each opponent loses the game
Infinite self-discard triggersInfinite storm count
Exile your library with the ability to play the exiled cards until end of turnInfinite self-discard triggersInfinite storm count
Infinite self-discard triggersInfinite storm count
Infinite draw triggersNear-infinite card drawNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite mana permanents you control can produceNear-infinite self-discard triggersNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite mana permanents you control can produceInfinite self-discard triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures
Bracket 4 · early two-card combo, with no mana to spendNear-infinite card drawInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce