COMMANDER · DECK
Kefka-Esque 2.0
Bracket 4 · Optimized@Grizz · 2025-11-02
DECK $
$5,277.42
MYTHIC
23
RARE
56
UNCOMMON
21
COMMON
11
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
10 cardsInstant
15 cardsLand
36 cardsMAYBE11 CARDS
Creature
4 cardsEnchantment
1 cardArtifact
1 cardSorcery
1 cardInstant
2 cardsLand
2 cardsMONEY CARDS·87 CARDS·$4,219.46
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Creature
15 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
8 cardsInstant
12 cardsLand
32 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less, pieces included
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux: infinite extra turns
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux — Bracket 4, infinite extra turns
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Displacer Kitten + Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Temporal Manipulation — Bracket 4, infinite extra turns
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 23 cards not in the pool
BANNED · 7
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land36
Nonbasic34
Basic2
Island6
Swamp6
Mountain5
Creature19
Wizard6
Human4
Avatar3
God2
Horror2
Mutant2
Phyrexian2
Beast1
Berserker1
Cat1
Demon1
Dragon1
Faerie1
Hero1
Mercenary1
Merfolk1
Nightmare1
Praetor1
Shaman1
Shapeshifter1
Vampire1
Warlock1
Zombie1
Outlaws2
Party6
Artifact17
Equipment3
God1
Horror1
Infinity1
Phyrexian1
Stone1
Instant17
Sorcery10
Enchantment5
Aura2
Legends17
Historic29
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Near-infinite damageInfinite card drawInfinite draw triggers
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