COMMANDER · DECK
Peace Offering - Combat Is Icky
Bracket 4 · Optimized@videogameboy76 · 2025-01-27
DECK $
$13,986.19
MYTHIC
25
RARE
136
UNCOMMON
51
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
9 cardsInstant
6 cardsLand
33 cardsMAYBE140 CARDS
Planeswalker
2 cardsCreature
52 cardsEnchantment
28 cardsArtifact
9 cardsSorcery
11 cardsInstant
20 cardsLand
18 cardsMONEY CARDS·157 CARDS·$11,166.26
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Planeswalker
2 cardsCreature
50 cardsEnchantment
28 cardsArtifact
12 cardsSorcery
12 cardsInstant
21 cardsLand
32 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
- Ouroboroid + Sage of Hours: infinite extra turns
- Machine God's Effigy + Devoted Druid: early two-card combo, with no mana to spend
- and 29 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 32
- Pensive Professor + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Ouroboroid + Sage of Hours — Bracket 4, infinite extra turns
- Machine God's Effigy + Devoted Druid — Bracket 4, early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Benthic Biomancer — Bracket 4, early two-card combo, with no mana to spend
- Fortune Teller's Talent + Sensei's Divining Top — Bracket 4, early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Fathom Mage — Bracket 4, early two-card combo, with no mana to spend
- Pensive Professor + Lyla, Holographic Assistant — Bracket 4, early two-card combo, with no mana to spend
- Generous Patron + Lyla, Holographic Assistant — Bracket 4, early two-card combo, with no mana to spend
- Rosie Cotton of South Lane + Herd Baloth — Bracket 4, early two-card combo, for four mana or less
- Rosie Cotton of South Lane + Scurry Oak — Bracket 4, early two-card combo, for four mana or less
- Rosie Cotton of South Lane + Basking Broodscale — Bracket 4, early two-card combo, for four mana or less
- Scurry Oak + Cathars' Crusade — Bracket 4, early two-card combo, for four mana or less
- Spike Feeder + Cleric Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Cleric Class + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Spike Feeder + Heliod, Sun-Crowned — Bracket 3, early arguably two-card combo, with no mana to spend
- Devoted Druid + Swift Reconfiguration — Bracket 3, early arguably two-card combo, with no mana to spend
- Vigean Graftmage + Incubation Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Vigean Graftmage + Bloom Tender — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + High Alert — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Vigean Graftmage — Bracket 3, early arguably two-card combo, with no mana to spend
- Devoted Druid + Vizier of Remedies — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Lonis, Genetics Expert + Rosie Cotton of South Lane — Bracket 3, early arguably two-card combo, for four mana or less
- Basking Broodscale + Cathars' Crusade — Bracket 3, early arguably two-card combo, for four mana or less
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
- Kami of Whispered Hopes + High Alert — Bracket 3, early arguably two-card combo, for four mana or less
- Herd Baloth + Cathars' Crusade — Bracket 3, two-card combo, for six mana or less
- Bristly Bill, Spine Sower + Devoted Druid — Bracket 3, two-card combo, for six mana or less
- Benthic Biomancer + Wizard Class — Bracket 2, arguably two-card combo, with no mana to spend
- Bristly Bill, Spine Sower + Crystalline Crawler — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic30
Basic6
Forest9
Island9
Plains9
Saga1
Urza's1
Creature34
Elf7
Human7
Construct4
Druid4
Mutant4
Soldier4
Wizard4
Citizen3
Advisor2
Drake2
Halfling2
Ninja2
Shaman2
Turtle2
Artificer1
Eldrazi1
Faerie1
Frog1
Golem1
Lizard1
Merfolk1
Phyrexian1
Plant1
Rabbit1
Rogue1
Scout1
Spirit1
Vampire1
Wall1
Outlaws1
Party5
Artifact14
Construct4
Golem1
Human1
Phyrexian1
Soldier1
Sorcery11
Enchantment8
Class2
Saga1
Urza's1
Instant7
Legends11
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS54 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on a creature
Bracket 3 · two-card combo, for six mana or lessInfinite creature tokensInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessInfinite green manaInfinite +1/+1 counters on certain creatures
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on certain creaturesInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite proliferate
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the gameInfinite +1/+1 counters on a creatureInfinite Clue tokens
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite red manaInfinite green manaInfinite black manaInfinite mana of colors among permanents you control
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite proliferate
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creatureInfinite LTBInfinite sacrifice triggersInfinite death triggersInfinite colorless mana
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creatureInfinite LTBInfinite sacrifice triggersInfinite death triggersInfinite colorless mana
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature an opponent controls
Infinite LTBInfinite ETBInfinite storm countInfinite proliferate
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature tokensInfinite ETBInfinite LTBInfinite proliferateInfinite storm countInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Mana Cost Equal to
Infinite +1/+1 counters on a creatureInfinite creature tokensInfinite ETBInfinite LTBInfinite proliferateInfinite storm count
ADDITIONAL REQUIREMENTS
Creature with Mana Cost Equal to
Infinite +1/+1 counters on a creatureInfinite creature tokensInfinite ETBInfinite LTBInfinite proliferateInfinite storm count
ADDITIONAL REQUIREMENTS
Creature with Mana Cost Equal to
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite blue manaInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite storm count
+ 75 CARDS NOT IN PRECON
+ Aluren+ Arcane Denial+ Bala Ged Recovery // Bala Ged Sanctuary+ Basking Broodscale+ Benthic Biomancer+ Bloom Tender+ Boseiju, Who Endures+ Bountiful Promenade+ Breeding Pool+ Brightglass Gearhulk+ Bristly Bill, Spine Sower+ City of Brass+ Cloudstone Curio+ Crystalline Crawler+ Cyclonic Rift+ Damning Verdict+ Danny Pink+ Delighted Halfling+ Devoted Druid+ Dusk Legion Duelist+ Esper Sentinel+ Evolution Witness+ Exploration+ Faerie Mastermind+ Farewell+ Fathom Mage+ Fauna Shaman+ Flooded Strand+ Fortune Teller's Talent+ Generous Patron+ Gilded Drake+ Gleaming Splendor+ Hallowed Fountain+ Hedge Maze+ Helm of Awakening+ Inspiring Call+ Kami of Whispered Hopes+ Krosan Verge+ Lotus Petal+ Lush Portico+ Meticulous Archive+ Michelangelo, Weirdness to 11+ Mikey & Leo, Chaos & Order+ Mikokoro, Center of the Sea+ Misty Rainforest+ Nature's Lore+ Neoform+ Ondu Inversion // Ondu Skyruins+ Pensive Professor+ Prismatic Vista+ Prosperous Innkeeper+ Recruiter of the Guard+ Rejuvenating Springs+ Requisition Raid+ Savannah+ Scrawling Crawler+ Sensei's Divining Top+ Shifting Woodland+ Sink into Stupor // Soporific Springs+ Spara's Headquarters+ Sunscape Familiar+ Sylvan Library+ Temple Garden+ The One Ring+ Tranquil Landscape+ Trinket Mage+ Tropical Island+ Tundra+ Urza's Saga+ Volatile Stormdrake+ Walking Archive+ Walking Ballista+ Wargate+ Wave Goodbye+ Windswept Heath
- 69 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Evolving Wilds- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forgotten Ancient- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Yavimaya Coast