COMMANDER · DECK
Draw Me Like One of Your French Bunnies
Bracket 4 · Optimized@poppad · 2024-10-24
DECK $
$3,860.66
MYTHIC
34
RARE
143
UNCOMMON
41
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
32 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
5 cardsInstant
10 cardsLand
32 cardsSIDEBOARD2 CARDS
Creature
2 cardsMAYBE143 CARDS
Planeswalker
4 cardsCreature
47 cardsEnchantment
26 cardsArtifact
10 cardsSorcery
7 cardsInstant
41 cardsLand
8 cardsMONEY CARDS·164 CARDS·$3,068.76
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Planeswalker
5 cardsCreature
52 cardsEnchantment
27 cardsArtifact
13 cardsSorcery
10 cardsInstant
33 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Fathom Mage: early two-card combo, with no mana to spend
- and 15 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 18
- Pensive Professor + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Fathom Mage — Bracket 4, early two-card combo, with no mana to spend
- Pensive Professor + Lyla, Holographic Assistant — Bracket 4, early two-card combo, with no mana to spend
- Wedding Ring + Psychic Possession — Bracket 3, early arguably two-card combo, with no mana to spend
- Wedding Ring + Consecrated Sphinx — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Walking Ballista + The Destined White Mage — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Kudo, King Among Bears + Elesh Norn, Grand Cenobite — Bracket 3, locks the table
- Faeburrow Elder + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Plains10
Island8
Forest6
Creature33
Human7
Wizard5
Cat3
Druid3
Elf3
Phyrexian3
Spirit3
Advisor2
Bird2
Citizen2
Drake2
Faerie2
Rogue2
Warrior2
Adventure1
Ally1
Bear1
Beast1
Cleric1
Construct1
Elk1
Glimmer1
God1
Halfling1
Homunculus1
Illusion1
Merfolk1
Mutant1
Otter1
Praetor1
Rabbit1
Shaman1
Soldier1
Whale1
Outlaws2
Party10
Instant12
Adventure1
Faerie1
Rogue1
Enchantment10
Elk1
Glimmer1
God1
Phyrexian1
Artifact9
Advisor1
Construct1
Illusion1
Phyrexian1
Sorcery5
Planeswalker1
Teferi1
Legends20
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Win the game
Infinite colored mana
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Infinite colored mana that can only be spent to cast legendary spells
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite ETBInfinite LTBInfinite storm count
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding RingInfinite draw triggersInfinite draw triggers for opponents that control a Wedding Ring
Infinite ETBInfinite green manaInfinite LTBInfinite non-blue mana of colors among permanents you controlInfinite white mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite ETBInfinite LTBInfinite non-blue mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colored mana that can only be spent to cast legendary spells
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding Ring
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
+ 75 CARDS NOT IN PRECON
+ Agatha's Soul Cauldron+ Akroma's Will+ Alhammarret's Archive+ Approach of the Second Sun+ Archdruid's Charm+ Archmage Ascension+ Avatar's Wrath+ Birds of Paradise+ Bloom Tender+ Boseiju, Who Endures+ Botanical Brawler+ Bountiful Promenade+ Brazen Borrower // Petty Theft+ Breeding Pool+ Damning Verdict+ Danny Pink+ Deadeye Navigator+ Defense of the Heart+ Delighted Halfling+ Displacer Kitten+ Dreamtide Whale+ Elesh Norn, Grand Cenobite+ Enduring Vitality+ Enlightened Tutor+ Evolution Witness+ Faerie Mastermind+ Fathom Mage+ Flooded Strand+ Floodfarm Verge+ Grand Abolisher+ Hallowed Fountain+ Heliod, the Radiant Dawn // Heliod, the Warped Eclipse+ Heroic Intervention+ Homunculus Horde+ Hushwood Verge+ Idyllic Tutor+ Katara, Waterbending Master+ Kinnan, Bonder Prodigy+ Kudo, King Among Bears+ Kutzil, Malamet Exemplar+ Laboratory Maniac+ Leyline of Anticipation+ Lush Portico+ Lyla, Holographic Assistant+ Meticulous Archive+ Mistrise Village+ Mox Amber+ Mystic Remora+ Otawara, Soaring City+ Pensive Professor+ Peregrine Drake+ Pongify+ Proft's Eidetic Memory+ Protection Magic+ Reprieve+ Ripples of Potential+ Scrawling Crawler+ Sea of Clouds+ Seedborn Muse+ Shrieking Drake+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Snakeskin Veil+ Spara's Headquarters+ Sphere Grid+ Teferi, Time Raveler+ Temple Garden+ The Great Henge+ Thrasios, Triton Hero+ Trouble in Pairs+ Valley Floodcaller+ Wan Shi Tong, Librarian+ Whitemane Lion+ Willbreaker+ Windswept Heath
- 68 PRECON CARDS NOT IN DECK
- Adarkar Wastes- An Offer You Can't Refuse- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Faeburrow Elder- Fellwar Stone- Fisher's Talent- Flooded Grove- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Peerless Recycling- Perch Protection- Perplexing Test- Promise of Loyalty- Psychosis Crawler- Realm-Cloaked Giant- Riot Control- Rites of Flourishing- Seachrome Coast- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class