COMMANDER · DECK
@Mr_Chainsaw · 2026-03-12
DECK $
$5,709.30
MYTHIC
20
RARE
90
UNCOMMON
33
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
8 cardsInstant
21 cardsBattle
1 cardsLand
31 cardsSIDEBOARD1 CARD
Instant
1 cardsMAYBE70 CARDS
Creature
15 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
5 cardsInstant
21 cardsLand
17 cardsMONEY CARDS·121 CARDS·$4,564.03
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Planeswalker
1 cardsCreature
27 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
12 cardsInstant
32 cardsBattle
1 cardsLand
30 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Incubation Druid + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Incubation Druid + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic29
Basic8
Forest8
Island8
Plains5
Human1
Saga1
Urza's1
Warlock1
Creature22
Druid6
Elf5
Human5
Cat2
Advisor1
Bird1
Citizen1
Cleric1
Construct1
Dinosaur1
Dwarf1
Faerie1
God1
Horror1
Mutant1
Phyrexian1
Rabbit1
Rogue1
Shaman1
Siege1
Soldier1
Spirit1
Treefolk1
Warlock1
Warrior1
Wizard1
Outlaws2
Party4
Instant22
Artifact9
Construct1
Horror1
Phyrexian1
Sorcery8
Enchantment7
Aura2
God1
Saga1
Urza's1
Battle1
Dinosaur1
Siege1
Planeswalker1
Teferi1
Legends7
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
+ 75 CARDS NOT IN PRECON
+ Birds of Paradise+ Bloom Tender+ Boseiju, Who Endures+ Bountiful Promenade+ Breeding Pool+ Chord of Calling+ Consider+ Counterspell+ Cyclonic Rift+ Deserted Beach+ Eladamri's Call+ Eldritch Evolution+ Enlightened Tutor+ Evolution Witness+ Faerie Mastermind+ Finale of Devastation+ Flooded Strand+ Flusterstorm+ Formidable Speaker+ Freed from the Real+ Gitaxian Probe+ Gleaming Bastion+ Grand Abolisher+ Hallowed Fountain+ Hardened Scales+ Heliod, Sun-Crowned+ Herd Heirloom+ Heroic Intervention+ Hushwood Verge+ Incubation Druid+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Kami of Whispered Hopes+ Kutzil, Malamet Exemplar+ Llanowar Elves+ Lotus Petal+ Mishra's Bauble+ Mistrise Village+ Muddle the Mixture+ Mystic Remora+ Mystical Tutor+ Nature's Claim+ Nature's Lore+ Nature's Rhythm+ Noble Hierarch+ Noxious Revival+ Otherworldly Gaze+ Pemmin's Aura+ Ponder+ Preordain+ Rapid Hybridization+ Recruiter of the Guard+ Rejuvenating Springs+ Sea of Clouds+ Shifting Woodland+ Silence+ Sink into Stupor // Soporific Springs+ Slip Out the Back+ Smothering Tithe+ Snap+ Sodden Verdure+ Spara's Headquarters+ Spellskite+ Swan Song+ Sylvan Safekeeper+ Tataru Taru+ Teferi, Time Raveler+ Temple Garden+ Urza's Bauble+ Urza's Saga+ Veil of Summer+ Walking Ballista+ Whitemane Lion+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow+ Worldly Tutor
- 70 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Fisher's Talent- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class