COMMANDER · DECK
Ms. Bumbleflower
Bracket 4 · Optimized@Floasted · 2025-10-30
DECK $
$5,410.75
MYTHIC
47
RARE
162
UNCOMMON
58
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
5 cardsInstant
19 cardsLand
26 cardsSIDEBOARD4 CARDS
Creature
1 cardsEnchantment
1 cardsInstant
2 cardsMAYBE194 CARDS
Planeswalker
1 cardsCreature
61 cardsEnchantment
17 cardsArtifact
28 cardsSorcery
10 cardsInstant
38 cardsBattle
1 cardsLand
38 cardsMONEY CARDS·214 CARDS·$4,306.78
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Planeswalker
1 cardsCreature
55 cardsEnchantment
26 cardsArtifact
29 cardsSorcery
14 cardsInstant
50 cardsBattle
1 cardsLand
38 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Rosie Cotton of South Lane + Basking Broodscale: early two-card combo, for four mana or less
- and 11 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Rosie Cotton of South Lane + Basking Broodscale — Bracket 4, early two-card combo, for four mana or less
- Emeritus of Abundance // Regrowth — Bracket 4, infinite extra turns
- Chulane, Teller of Tales + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Stonecloaker — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Forest9
Island9
Plains9
Saga1
Urza's1
Creature26
Human6
Wizard6
Elf5
Cat3
Druid3
Spirit3
Beast2
Cleric2
Faerie2
Soldier2
Warrior2
Advisor1
Bird1
Citizen1
Horror1
Kraken1
Merfolk1
Plant1
Rabbit1
Sphinx1
Wurm1
Party10
Instant21
Human1
Wizard1
Enchantment10
Aura2
Class1
Saga1
Urza's1
Artifact7
Human1
Soldier1
Sorcery7
Druid1
Elf1
Legends10
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite magecraft triggersNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Win the game
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on a creature
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
+ 82 CARDS NOT IN PRECON
+ Akroma's Will+ Alisaie Leveilleur+ Alphinaud Leveilleur+ Bala Ged Recovery // Bala Ged Sanctuary+ Bear Umbra+ Beast Within+ Birds of Paradise+ Bloom Tender+ Boseiju, Who Endures+ Bountiful Promenade+ Branching Evolution+ Breeding Pool+ Chord of Calling+ Consecrated Sphinx+ Cosmogrand Zenith+ Counterspell+ Craterhoof Behemoth+ Cyclonic Rift+ Damning Verdict+ Danny Pink+ Dawn's Truce+ Defense of the Heart+ Displacer Kitten+ Dovin's Veto+ Eladamri's Call+ Emeritus of Abundance // Regrowth+ Emeritus of Ideation // Ancestral Recall+ Esper Sentinel+ Fathom Mage+ Fierce Guardianship+ Flawless Maneuver+ Flooded Strand+ Force of Will+ Get Lost+ Glen Elendra Archmage+ Grand Abolisher+ Green Sun's Zenith+ Hallowed Fountain+ Hardened Scales+ Herald of Secret Streams+ Heroic Intervention+ High Fae Trickster+ Hullbreaker Horror+ Imprisoned in the Moon+ Incubation Druid+ Kami of Whispered Hopes+ Kodama of the West Tree+ Kutzil, Malamet Exemplar+ Leyline of Anticipation+ Lotus Petal+ Mana Drain+ Misty Rainforest+ Mother of Runes+ Mox Amber+ Nature's Lore+ Nature's Rhythm+ Otawara, Soaring City+ Ouroboroid+ Overgrown Farmland+ Path to Exile+ Rejuvenating Springs+ Restoration Magic+ Rhystic Study+ Savannah+ Sea of Clouds+ Seedborn Muse+ Sensei's Divining Top+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Spara's Headquarters+ Stroke of Midnight+ Teferi's Protection+ Temple Garden+ The Earth Crystal+ Three Visits+ Tropical Island+ Tundra+ Urza's Saga+ Whitemane Lion+ Wilderness Reclamation+ Windswept Heath+ Worldly Tutor
- 78 PRECON CARDS NOT IN DECK
- Adarkar Wastes- An Offer You Can't Refuse- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Exotic Orchard- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forgotten Ancient- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down