COMMANDER · DECK
bad bunny
Bracket 4 · Optimized@barnstormeffect · 2025-10-01
DECK $
$7,140.26
MYTHIC
24
RARE
79
UNCOMMON
23
COMMON
13
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
28 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
4 cardsInstant
22 cardsBattle
1 cardsLand
29 cardsMAYBE39 CARDS
Creature
13 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
2 cardsInstant
10 cardsLand
3 cardsMONEY CARDS·112 CARDS·$5,710.88
Sign in to save your threshold.
Planeswalker
2 cardsCreature
30 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
4 cardsInstant
25 cardsBattle
1 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 14 game changers — Bracket 3 allows 3
- Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
- Isochron Scepter + Silence + Seedborn Muse + Teferi, Time Raveler: locks the table
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Isochron Scepter + Silence + Seedborn Muse + Teferi, Time Raveler — Bracket 3, locks the table
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land31
Nonbasic29
Basic2
Island6
Forest4
Plains4
Human1
Saga1
Urza's1
Warlock1
Creature30
Human8
Wizard4
Bird3
Elf3
Bard2
Citizen2
Drake2
Druid2
Horror2
Soldier2
Spirit2
Advisor1
Cat1
Cleric1
Construct1
Dinosaur1
Dwarf1
Eldrazi1
Faerie1
Frog1
God1
Halfling1
Kraken1
Mutant1
Otter1
Rabbit1
Ranger1
Rogue1
Shaman1
Siege1
Sorcerer1
Sphinx1
Turtle1
Villain1
Warlock1
Warrior1
Outlaws2
Party7
Instant23
Artifact10
Construct1
Human1
Soldier1
Enchantment6
Saga1
Turtle1
Urza's1
Sorcery4
Planeswalker2
Oko1
Teferi1
Battle1
Dinosaur1
Siege1
Legends14
Historic23
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · locks the tableOpponents can't cast spellsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
+ 89 CARDS NOT IN PRECON
+ Alchemist's Refuge+ Ancient Tomb+ Arid Mesa+ Banishing Knack+ Beast Within+ Birds of Paradise+ Bloom Tender+ Borne Upon a Wind+ Boseiju, Who Endures+ Bountiful Promenade+ Breeding Pool+ Brightglass Gearhulk+ Chord of Calling+ Chrome Mox+ City of Brass+ Colossal Skyturtle+ Consecrated Sphinx+ Cyclonic Rift+ Delay+ Delighted Halfling+ Eladamri's Call+ Elvish Spirit Guide+ Esper Sentinel+ Eternal Scourge+ Evolution Witness+ Faerie Mastermind+ Fierce Guardianship+ Finale of Devastation+ Flooded Strand+ Food Chain+ Force of Will+ Gemstone Caverns+ Gilded Drake+ Gleaming Splendor+ Grand Abolisher+ Hallowed Fountain+ Hullbreaker Horror+ Into the Flood Maw+ Intuition+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Kutzil, Malamet Exemplar+ Loki, God of Mischief+ Lotus Petal+ Mana Vault+ Mockingbird+ Mox Amber+ Mox Diamond+ Mystical Tutor+ Nature's Lore+ Noble Hierarch+ Noxious Revival+ Oko, Thief of Crowns+ Otawara, Soaring City+ Pollywog Prodigy+ Ranger-Captain of Eos+ Reflecting Pool+ Rejuvenating Springs+ Retraction Helix+ Rhystic Study+ Savannah+ Scalding Tarn+ Sea of Clouds+ Sevinne's Reclamation+ Shrieking Drake+ Silence+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Snapcaster Mage+ Spellseeker+ Strix Serenade+ Suspend+ Swan Song+ Tataru Taru+ Teferi, Time Raveler+ Temple Garden+ The One Ring+ Three Visits+ Tropical Island+ Tundra+ Urza's Saga+ Valley Floodcaller+ Verdant Catacombs+ Voice of Victory+ Wan Shi Tong, Librarian+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow+ Wooded Foothills+ Worldly Tutor+ Yavimaya, Cradle of Growth
- 81 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forest- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Perch Protection- Perplexing Test- Plains- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class- Yavimaya Coast