COMMANDER · DECK
Bumbleflower Spellslinger
Bracket 4 · Optimized@ieuan · 2024-12-05
DECK $
$1,564.48
MYTHIC
20
RARE
122
UNCOMMON
57
COMMON
57
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
3 cardsInstant
34 cardsLand
26 cardsSIDEBOARD1 CARD
Creature
1 cardMAYBE155 CARDS
Creature
37 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
11 cardsInstant
78 cardsLand
13 cardsMONEY CARDS·144 CARDS·$1,293.15
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Creature
39 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
9 cardsInstant
58 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Heronblade Elite + Crab Umbra: early two-card combo, for four mana or less, pieces included
- 3 game changers — Brackets 1 and 2 allow none
- Intruder Alarm + Whitemane Lion: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake: early arguably two-card combo, for four mana or less, pieces included
- and 20 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 23
- Heronblade Elite + Crab Umbra — Bracket 4, early two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kami of Whispered Hopes + Crab Umbra — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Badgermole Cub + Pemmin's Aura — Bracket 3, two-card combo, for six mana or less, pieces included
- Badgermole Cub + Freed from the Real — Bracket 3, two-card combo, for six mana or less, pieces included
- Staff of Domination + Heronblade Elite — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Heronblade Elite — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Bloom Tender — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Fanatic of Rhonas — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Bloom Tender + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Vigean Graftmage + Incubation Druid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Vigean Graftmage + Bloom Tender — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Bloom Tender + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Kami of Whispered Hopes — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Vigean Graftmage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Lyla, Holographic Assistant + Fathom Mage — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Forest7
Island7
Plains5
Human1
Warlock1
Instant35
Lesson1
Creature23
Human7
Druid5
Elf3
Spirit3
Cat2
Rogue2
Warrior2
Wizard2
Badger1
Bard1
Bird1
Citizen1
Detective1
Drake1
Faerie1
Frog1
Hero1
Mole1
Monk1
Mutant1
Noble1
Plant1
Rabbit1
Soldier1
Vedalken1
Warlock1
Outlaws3
Party6
Artifact3
Human1
Soldier1
Sorcery3
Enchantment2
Legends5
Historic7
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS43 COMBOS
Win the game
Infinite colored mana
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Near-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Win the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite green mana
Infinite colored mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite green mana
Win the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you control
Infinite damageInfinite +1/+1 counters on a creature
Infinitely large creature until end of turnPut most creature cards from your library onto the battlefieldInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Win the game
Win the game
Infinite colored manaInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colored mana
Infinite LTBInfinite ETBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite colored mana
Infinite LTBInfinite ETBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
Infinitely large creature until end of turn
+ 74 CARDS NOT IN PRECON
+ Abandoned Air Temple+ Agatha's Soul Cauldron+ Avacyn's Pilgrim+ Badgermole Cub+ Birds of Paradise+ Bloom Tender+ Bountiful Promenade+ Breeding Pool+ Cerulean Wisps+ Chord of Calling+ Consider+ Danny Pink+ Devoted Druid+ Eladamri's Call+ Endless Detour+ Esper Sentinel+ Faerie Mastermind+ Fatehold Charm+ Final Showdown+ Final-Word Phantom+ Finale of Devastation+ Flawless Maneuver+ Flooded Strand+ Floodfarm Verge+ Frantic Search+ Galadriel's Dismissal+ Gleaming Splendor+ Growth Spiral+ Hallowed Fountain+ Hardbristle Bandit+ Heroic Intervention+ Hushwood Verge+ Incubation Druid+ Inspiring Call+ Into the Flood Maw+ Kami of Whispered Hopes+ King T'Challa // Black Panther, Hope Enduring+ Kinnan, Bonder Prodigy+ Kutzil, Malamet Exemplar+ Legolas's Quick Reflexes+ Misty Rainforest+ Nature's Rhythm+ Noble Hierarch+ Obscuring Haze+ Opt+ Origin of Metalbending+ Planar Genesis+ Pollywog Prodigy+ Pongify+ Rapid Hybridization+ Rejuvenating Springs+ Remand+ Reprieve+ Sea of Clouds+ Seedborn Muse+ Shrieking Drake+ Silkguard+ Simic Charm+ Slip Out the Back+ Smothering Tithe+ Snap+ Surge of Salvation+ Swan Song+ Teferi's Protection+ Temple Garden+ Vastwood Fortification // Vastwood Thicket+ View from Above+ Vigean Graftmage+ Voice of Victory+ Wargate+ Whitemane Lion+ Willowrush Verge+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow
- 74 PRECON CARDS NOT IN DECK
- Arcane Signet- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class
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