COMMANDER · DECK
Commander Chun-Li
@Anonymous · 2026-03-01
DECK $
$414.31
MYTHIC
2
RARE
26
UNCOMMON
27
COMMON
43
COMMAND1 CARD
—
1 cardsNAMECOSTPRICE
×1
$0.00MAIN99 CARDS
Planeswalker
1 cardsCreature
7 cardsEnchantment
2 cardsArtifact
15 cardsSorcery
4 cardsInstant
37 cardsLand
13 cardsMONEY CARDS·47 CARDS·$318.79
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Planeswalker
1 cardsCreature
7 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
3 cardsInstant
22 cardsLand
6 cardsCURVE
COLOR
TYPES
Instant37
Land33
Nonbasic11
Basic22
Island15
Plains9
Artifact17
Equipment3
Phyrexian2
Horror1
Mite1
Creature7
Cleric2
Human2
Phyrexian2
Wizard2
Advisor1
Dwarf1
Horror1
Kor1
Mite1
Otter1
Party4
Sorcery4
Enchantment2
Planeswalker1
Teferi1
Legends5
Historic20
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Win the game
Win the game
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite colored manaInfinite colorless manaInfinite untap of nonland permanents you controlInfinite mana nonland permanents you control can produce
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Win the game