metamox
COMMANDER · DECK

Treasure Hunter

@insipidintrepid_23 · 2026-03-13
DECK $
$1,499.87
MYTHIC
16
RARE
58
UNCOMMON
9
COMMON
17
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

23 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

9 cards

Instant

20 cards

Land

26 cards
MONEY CARDS·75 CARDS·$1,193.58
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Creature

18 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

8 cards

Instant

19 cards

Land

17 cards
CURVE
101211521631244556+
COLOR
U: 38 pipsB: 35 pipsR: 19 pipsC: 98 pips
TYPES
Land34
Nonbasic23
Basic11
Island10
Swamp8
Mountain6
Creature24
Human6
Rogue6
Horror4
Wizard4
Aetherborn2
Noble2
Phyrexian2
Pirate2
Praetor2
Archer1
Dragon1
Elder1
Elemental1
Faerie1
Kraken1
Merfolk1
Monkey1
Nightmare1
Orc1
Saga1
Sphinx1
Tiefling1
Vampire1
Warlock1
Warrior1
Zombie1
Outlaws9
Party11
Instant20
Sorcery9
Artifact7
Book1
Equipment1
Enchantment7
Background1
Elemental1
Human1
Noble1
Saga1
Warrior1
Legends20
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggers
Target opponent loses the game
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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