COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
11 cardsInstant
19 cardsLand
14 cardsMONEY CARDS·44 CARDS·$629.96
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Creature
12 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
7 cardsInstant
13 cardsLand
6 cardsCURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Forest15
Swamp11
Desert1
Creature24
Elf8
Druid7
Human5
Shaman3
Imp2
Snake2
Wizard2
Berserker1
Bird1
Cleric1
Dog1
Eldrazi1
Frog1
Horror1
Monk1
Plant1
Skeleton1
Troll1
Vampire1
Wall1
Zombie1
Party3
Instant19
Sorcery11
Artifact5
Enchantment5
Aura2
Legends3
Historic8
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers