COMMANDER · DECK
Lands
@jelland · 2025-12-11
DECK $
$772.65
MYTHIC
7
RARE
48
UNCOMMON
16
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
15 cardsInstant
7 cardsLand
39 cardsMONEY CARDS·54 CARDS·$606.34
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Creature
12 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
7 cardsInstant
4 cardsLand
22 cardsCURVE
COLOR
TYPES
Land49
Nonbasic37
Basic12
Forest12
Cave2
Desert1
Planet1
Urza's1
Creature18
Elf7
Druid6
Elemental2
Human2
Snake2
Bear1
Beast1
Bird1
Citizen1
Cleric1
Detective1
Eldrazi1
Fungus1
Halfling1
Insect1
Monk1
Scout1
Shaman1
Warrior1
Party2
Sorcery16
Enchantment7
Aura2
Druid1
Room1
Snake1
Instant7
Lesson1
Artifact6
Beast1
Legends7
Historic13
LAND PROBABILITY
49 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 45.8%
TURN 518.1%
TURN 633.8%
TURN 750.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock