COMMANDER · DECK
Fractured Empire
2020-01-31
BANNED: 1 CARD
DECK $
$3,821.06
MYTHIC
11
RARE
50
UNCOMMON
17
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
3 cardsArtifact
18 cardsSorcery
14 cardsInstant
17 cardsLand
25 cardsMONEY CARDS·71 CARDS·$3,048.72
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Creature
6 cardsEnchantment
3 cardsArtifact
15 cardsSorcery
10 cardsInstant
15 cardsLand
22 cardsCURVE
COLOR
TYPES
Land30
Nonbasic20
Basic10
Island6
Mountain6
Swamp6
Forest5
Plains5
Artifact18
Creature17
Human10
Soldier5
Advisor3
Noble2
Spirit2
Wizard2
Angel1
Assassin1
Bird1
Cleric1
Elemental1
Giant1
Merfolk1
Outlaws1
Party3
Instant17
Sorcery14
Enchantment3
Planeswalker1
Rowan1
Will1
Legends6
Historic23
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Return all nonland permanents opponents control to their hand on each of your turnsLock
Infinite self-millNear-infinite storm count