MetaMox
COMMANDER · DECK

Git-outta Muh Swamp

No bracket · Banned
2020-02-17
The Gitrog Monster
101 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$9,706.62
MYTHIC
3
RARE
54
UNCOMMON
20
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN100 CARDS

Creature

21 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

12 cards

Instant

15 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·74 CARDS·$7,757.63
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Creature

16 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

9 cards

Instant

10 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 11 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
BANNED · 1
NAMECOSTTYPEPRICE
BRAWL (HISTORIC)
Not legal
4 banned cards, 41 cards not in the pool
NOT IN THE POOL · 41
NAMECOSTTYPEPRICE
CURVE
40251192103143516+
COLOR
B: 32.5 pipsG: 31.5 pipsC: 58 pips
TYPES
Land37
Nonbasic31
Basic6
Forest6
Swamp5
Dryad1
Creature22
Elf7
Druid5
Snake3
Human2
Imp2
Shaman2
Wizard2
Bird1
Cleric1
Dryad1
Eldrazi1
Faerie1
Forest1
Frog1
Horror1
Phyrexian1
Plant1
Rogue1
Satyr1
Skeleton1
Spirit1
Troll1
Wall1
Zombie1
Outlaws1
Party4
Instant15
Sorcery12
Artifact8
Enchantment8
Aura2
Legends6
Historic14
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Group
Color
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