MetaMox
COMMANDER · DECK

Landfall

Bracket 4 · Optimized
@Daddy'sPet03 · 2026-09-13
DECK $
$1,175.58
MYTHIC
16
RARE
54
UNCOMMON
18
COMMON
12
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

21 cards

Enchantment

9 cards

Artifact

2 cards

Sorcery

9 cards

Instant

16 cards

Land

38 cards
NAMECOSTPRICE
MONEY CARDS·75 CARDS·$934.02
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Creature

16 cards

Enchantment

9 cards

Artifact

2 cards

Sorcery

8 cards

Instant

13 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Glacial Chasm + Aesi, Tyrant of Gyre Strait + Ramunap Excavator: locks the table
  • Glacial Chasm + Aesi, Tyrant of Gyre Strait + Conduit of Worlds: locks the table
  • Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator: locks the table
  • and 9 more combos that bear on the bracket, listed below
CURVE
0081132183743586+
COLOR
W: 10 pipsU: 11 pipsR: 6 pipsG: 56 pipsC: 99 pips
TYPES
Land42
Nonbasic34
Basic8
Island9
Forest8
Plains7
Mountain6
Cave1
Gate1
Urza's1
Creature23
Elemental5
Human4
Beast3
Cleric2
Insect2
Snake2
Adventure1
Avatar1
Cat1
Dryad1
Elder1
Giant1
Hero1
Kavu1
Monk1
Noble1
Nymph1
Pilot1
Plant1
Saga1
Scientist1
Scout1
Serpent1
Shaman1
Treefolk1
Party2
Instant18
Adventure1
Cleric1
Human1
Lesson1
Enchantment10
Avatar1
Dryad1
Nymph1
Saga1
Sorcery10
Artifact2
Spacecraft1
Legends16
Historic18
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
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