COMMANDER · DECK
Landfall
Bracket 4 · Optimized@Daddy'sPet03 · 2026-09-13
DECK $
$1,175.58
MYTHIC
16
RARE
54
UNCOMMON
18
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
9 cardsArtifact
2 cardsSorcery
9 cardsInstant
16 cardsLand
38 cardsMONEY CARDS·75 CARDS·$934.02
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Creature
16 cardsEnchantment
9 cardsArtifact
2 cardsSorcery
8 cardsInstant
13 cardsLand
27 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Ramunap Excavator: locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Conduit of Worlds: locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator: locks the table
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration Broodship — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land42
Nonbasic34
Basic8
Island9
Forest8
Plains7
Mountain6
Cave1
Gate1
Urza's1
Creature23
Elemental5
Human4
Beast3
Cleric2
Insect2
Snake2
Adventure1
Avatar1
Cat1
Dryad1
Elder1
Giant1
Hero1
Kavu1
Monk1
Noble1
Nymph1
Pilot1
Plant1
Saga1
Scientist1
Scout1
Serpent1
Shaman1
Treefolk1
Party2
Instant18
Adventure1
Cleric1
Human1
Lesson1
Enchantment10
Avatar1
Dryad1
Nymph1
Saga1
Sorcery10
Artifact2
Spacecraft1
Legends16
Historic18
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock