COMMANDER · DECK
Frankenstein Frog
No bracket · Banned2020-04-14
BANNED: 1 CARD
DECK $
$1,067.17
MYTHIC
6
RARE
32
UNCOMMON
26
COMMON
47
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
9 cardsInstant
21 cardsLand
18 cardsMAYBE11 CARDS
Creature
2 cardsArtifact
1 cardsSorcery
2 cardsInstant
5 cardsLand
1 cardsMONEY CARDS·64 CARDS·$837.69
Sign in to save your threshold.
Creature
16 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
7 cardsInstant
18 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- The Gitrog Monster + Dakmor Salvage — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Oblivion Crown — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Noose Constrictor — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Putrid Imp — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Forest12
Swamp10
Creature22
Elf11
Druid7
Shaman2
Snake2
Warrior2
Azra1
Bird1
Cleric1
Eldrazi1
Frog1
Horror1
Human1
Imp1
Ouphe1
Plant1
Skeleton1
Spirit1
Troll1
Wall1
Wizard1
Zombie1
Party4
Instant21
Sorcery9
Enchantment7
Aura3
Artifact5
Legends2
Historic7
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers