COMMANDER · DECK
Emchantras v1 Commander
Bracket 3 · Upgraded@rimest · 2026-09-27
DECK $
$1,961.88
MYTHIC
13
RARE
51
UNCOMMON
19
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
21 cardsArtifact
3 cardsSorcery
4 cardsInstant
12 cardsLand
26 cardsMONEY CARDS·72 CARDS·$1,561.64
Sign in to save your threshold.
Creature
21 cardsEnchantment
13 cardsArtifact
3 cardsSorcery
3 cardsInstant
12 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Devoted Druid + Swift Reconfiguration: early arguably two-card combo, with no mana to spend
- Earthcraft + Squirrel Nest: early arguably two-card combo, with no mana to spend
- Sanctum Weaver + Seedcradle Witch: early arguably two-card combo, for four mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Devoted Druid + Swift Reconfiguration — Bracket 3, early arguably two-card combo, with no mana to spend
- Earthcraft + Squirrel Nest — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanctum Weaver + Seedcradle Witch — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic25
Basic10
Forest9
Plains6
Dryad1
Enchantment30
Aura8
Druid2
Nymph2
Snake2
Class1
Dryad1
Elk1
Glimmer1
Human1
Insect1
Monk1
Creature26
Elf6
Human6
Druid5
Shaman3
Construct2
Dryad2
Nymph2
Snake2
Badger1
Bird1
Citizen1
Elemental1
Elk1
Forest1
Glimmer1
Halfling1
Insect1
Mole1
Monk1
Ranger1
Scout1
Soldier1
Spirit1
Wizard1
Party1
Instant12
Artifact6
Construct2
Human1
Soldier1
Sorcery4
Legends12
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite storm count
Infinite colored manaInfinite mana lands you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite tapped creature tokens