COMMANDER · DECK
Prossh, Skyraider of Kher
No bracket · Banned2017-02-05
ONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$1,291.44
MYTHIC
15
RARE
29
UNCOMMON
23
COMMON
33
MAIN99 CARDS
Planeswalker
2 cardsCreature
28 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
8 cardsInstant
11 cardsLand
11 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·48 CARDS·$1,018.45
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Planeswalker
2 cardsCreature
12 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
4 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Prossh, Skyraider of Kher + Food Chain — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land29
Nonbasic9
Basic20
Forest11
Mountain9
Swamp5
Dryad1
Creature28
Elf10
Druid7
Human6
Shaman6
Ally2
Beast2
Scout2
Vampire2
Warrior2
Bird1
Dryad1
Forest1
God1
Hydra1
Ooze1
Orc1
Phyrexian1
Plant1
Praetor1
Rogue1
Snake1
Zombie1
Outlaws1
Party3
Artifact12
Equipment1
Enchantment12
God1
Human1
Warrior1
Instant11
Sorcery8
Planeswalker2
Domri1
Xenagos1
Legends9
Historic19
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite colored mana that can only be spent to cast creature spellsInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinitely powerful creature until end of turnInfinite sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control