COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
4 cardsInstant
32 cardsLand
27 cardsMAYBE9 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
1 cardsSorcery
1 cardsInstant
5 cardsMONEY CARDS·44 CARDS·$300.46
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Creature
4 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
3 cardsInstant
18 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest9
Mountain8
Island6
Desert2
Instant32
Creature15
Wizard7
Human5
Shaman3
Beast1
Dinosaur1
Dragon1
Druid1
Elemental1
Elf1
Fish1
Goblin1
Horse1
Merfolk1
Snake1
Spirit1
Weird1
Party7
Artifact8
Equipment2
Vehicle1
Sorcery4
Enchantment3
Fish1
Horse1
Planeswalker2
Ral1
Saheeli1
Legends8
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 50 CARDS NOT IN PRECON
+ Berserk+ Blasphemous Act+ Expansion // Explosion+ Fabled Passage+ Fact or Fiction+ Farseek+ Flooded Strand+ Force of Vigor+ Hinterland Harbor+ Holdout Settlement+ Honor-Worn Shaku+ Increasing Vengeance+ Ketria Triome+ Manamorphose+ Mystic Confluence+ Narset's Reversal+ Nature's Claim+ Nature's Lore+ Niv-Mizzet, Parun+ Noxious Revival+ Once and Future+ Opt+ Primal Amulet // Primal Wellspring+ Pull from Tomorrow+ Ral, Storm Conduit+ Rampant Growth+ Reality Shift+ Reliquary Tower+ Return of the Wildspeaker+ Reverberate+ Rootbound Crag+ Saheeli, Sublime Artificer+ Sakura-Tribe Elder+ Shivan Reef+ Smuggler's Copter+ Snap+ Snapcaster Mage+ Spell Pierce+ Spire Garden+ Steam Vents+ Stomping Ground+ Submerge+ Sulfur Falls+ Survivors' Encampment+ Swiftfoot Boots+ Twincast+ Wavebreak Hippocamp+ Windswept Heath+ Wooded Foothills+ Young Pyromancer
- 46 PRECON CARDS NOT IN DECK
- Artifact Mutation- Bonder's Ornament- Channeled Force- Charmbreaker Devils- Chemister's Insight- Clash of Titans- Commander's Sphere- Commune with Lava- Crackling Drake- Curious Herd- Decoy Gambit- Desolate Lighthouse- Djinn Illuminatus- Eon Frolicker- Etali, Primal Storm- Evolution Charm- Goblin Dark-Dwellers- Gruul Turf- Haldan, Avid Arcanist- Halimar Depths- Hunting Pack- Izzet Boilerworks- Jace, Architect of Thought- Kessig Wolf Run- Lavabrink Floodgates- Mossfire Valley- Nascent Metamorph- Oran-Rief, the Vastwood- Pako, Arcane Retriever- Predatory Impetus- Primal Empathy- Prophetic Bolt- Psychic Impetus- Ravenous Gigantotherium- Rugged Highlands- Rupture Spire- Shiny Impetus- Simic Growth Chamber- Slice in Twain- Solemn Simulacrum- Strength of the Tajuru- Surreal Memoir- Swiftwater Cliffs- Thornwood Falls- Whiplash Trap- Xyris, the Writhing Storm