MetaMox
COMMANDER · DECK

Elves FTW

Bracket 4 · Optimized
@Panagitotis · 2026-05-22
DECK $
$3,300.59
MYTHIC
18
RARE
54
UNCOMMON
20
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

48 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

4 cards

Sorcery

3 cards

Instant

7 cards

Land

24 cards
MONEY CARDS·71 CARDS·$2,630.30
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Planeswalker

1 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

1 cards

Artifact

5 cards

Sorcery

5 cards

Instant

9 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Emeritus of Abundance // Regrowth: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
001611221531044576+
COLOR
U: 12 pipsG: 84 pipsC: 99 pips
TYPES
Creature49
Elf42
Druid17
Warrior10
Shaman9
Human2
Ranger2
Scout2
Wizard2
Ape1
Beast1
Hero1
Insect1
Lizard1
Merfolk1
Noble1
Rebel1
Rogue1
Snake1
Soldier1
Spirit1
Outlaws1
Party13
Land35
Nonbasic22
Basic13
Forest12
Island5
Instant7
Artifact4
Equipment1
Sorcery4
Druid1
Elf1
Enchantment2
Planeswalker1
Garruk1
Legends22
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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