COMMANDER · DECK
Kenrith Starter
Bracket 3 · Upgraded2020-06-14
DECK $
$305.22
MYTHIC
3
RARE
62
UNCOMMON
36
COMMON
56
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
11 cardsArtifact
7 cardsSorcery
7 cardsInstant
8 cardsLand
15 cardsMAYBE57 CARDS
Creature
13 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
11 cardsInstant
7 cardsLand
8 cardsMONEY CARDS·61 CARDS·$210.66
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Creature
14 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
7 cardsInstant
11 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Vigean Graftmage + Incubation Druid: early arguably two-card combo, with no mana to spend
- Vigean Graftmage + Faeburrow Elder: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Vigean Graftmage + Incubation Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Vigean Graftmage + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic10
Basic28
Forest9
Plains7
Island6
Swamp5
Mountain2
Creature29
Human7
Soldier5
Elf4
Shaman3
Druid2
Spirit2
Warrior2
Zombie2
Advisor1
Angel1
Archon1
Assassin1
Cleric1
Elemental1
Fox1
Frog1
Giant1
Insect1
Minion1
Mutant1
Noble1
Orc1
Phyrexian1
Rhino1
Rogue1
Snake1
Treefolk1
Vampire1
Wall1
Wizard1
Outlaws2
Party5
Enchantment12
Instant8
Artifact7
Equipment2
Book1
Sorcery7
Legends9
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control