MetaMox
COMMANDER · DECK

[cEDH] TymnaKraum

Bracket 4 · Optimized
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DECK $
$7,161.40
MYTHIC
15
RARE
61
UNCOMMON
15
COMMON
8
COMMAND2 CARDS
MAIN98 CARDS

Creature

15 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

9 cards

Instant

25 cards

Land

29 cards
MONEY CARDS·87 CARDS·$5,726.58
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Creature

13 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

8 cards

Instant

24 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 24 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • one extra-turn card — fine from Bracket 2 up
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 24 game changers — cEDH lists run 10 or more
CURVE
70221192153442506+
COLOR
W: 11 pipsU: 22 pipsB: 26 pipsR: 10 pipsC: 59 pips
TYPES
Land29
Nonbasic28
Basic1
Island6
Swamp6
Mountain5
Plains4
Gate1
Instant25
Creature17
Human7
Rogue3
Wizard3
Cleric2
Soldier2
Ape1
Archer1
Artificer1
Bard1
Bird1
God1
Halfling1
Horror1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Ranger1
Spirit1
Tiefling1
Zombie1
Outlaws4
Party8
Artifact16
God1
Human1
Soldier1
Sorcery9
Enchantment6
Legends11
Historic23
LAND PROBABILITY
29 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.3%
TURN 555.6%
TURN 677.6%
TURN 790.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Group
Color
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