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COMMANDER · DECK

Yarok EDH Digital Wishlist

Bracket 3 · Upgraded
2020-05-29
Yarok, the Desecrated
DECK $
$907.61
MYTHIC
20
RARE
56
UNCOMMON
13
COMMON
11
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

10 cards

Sorcery

7 cards

Instant

4 cards

Land

35 cards
NAMECOSTPRICE
MONEY CARDS·67 CARDS·$715.76
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Planeswalker

1 cards

Creature

23 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

3 cards

Instant

4 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • The Gitrog Monster + Dakmor Salvage: early arguably two-card combo, with no mana to spend
  • Arcane Adaptation + Turntimber Ranger: arguably two-card combo, for six mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
006110215311411576+
COLOR
U: 16 pipsB: 19 pipsG: 45 pipsC: 134 pips
TYPES
Land39
Nonbasic33
Basic6
Forest7
Swamp6
Island5
Aura1
Creature32
Elf6
Elemental5
God3
Human3
Scout3
Shaman3
Avatar2
Druid2
Eldrazi2
Horror2
Merfolk2
Ally1
Assassin1
Bird1
Cleric1
Demon1
Dryad1
Elder1
Frog1
Giant1
Hydra1
Knight1
Monk1
Nightmare1
Nissa1
Nymph1
Phyrexian1
Ranger1
Snake1
Spirit1
Warrior1
Wurm1
Zombie1
Outlaws1
Party2
Artifact10
Equipment2
Enchantment9
Aura1
Dryad1
God1
Nymph1
Sorcery7
Instant4
Planeswalker3
Elf1
Jace1
Nissa1
Scout1
Tamiyo1
Legends22
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature tokensInfinite ETBInfinitely large creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Group
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