MetaMox
COMMANDER · DECK

Atraxa, Grand Unifier - Combo

Bracket 4 · Optimized
@Broader
Atraxa, Grand Unifier
DECK $
$1,467.45
MYTHIC
13
RARE
57
UNCOMMON
22
COMMON
8
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

22 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

6 cards

Instant

21 cards

Land

33 cards
NAMECOSTPRICE
MONEY CARDS·76 CARDS·$1,166.66
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Planeswalker

1 cards

Creature

18 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

6 cards

Instant

18 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
  • Food Chain + Misthollow Griffin: early two-card combo, with no mana to spend
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
30141232143843506+
COLOR
W: 14 pipsU: 30 pipsB: 12 pipsG: 10 pipsC: 83 pips
TYPES
Land34
Nonbasic34
Forest5
Island5
Plains4
Swamp4
Human1
Warlock1
Creature23
Human6
Wizard4
Beast2
Cleric2
Halfling2
Horror2
Merfolk2
Phyrexian2
Soldier2
Advisor1
Angel1
Bird1
Cat1
Citizen1
Drake1
Druid1
Eldrazi1
Elf1
Faerie1
Frog1
God1
Griffin1
Noble1
Praetor1
Rhino1
Rogue1
Shaman1
Warlock1
Outlaws2
Party7
Instant22
Trap1
Artifact11
Sorcery7
Enchantment6
God1
Planeswalker1
Teferi1
Legends13
Historic22
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Group
Color
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